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If you want to donate, I made this page for you: Donation To answer your third question, the reason that you can’t find a place to donate to is because I never provided anyone with this information. I’m working on another UE4 project (which might be provided for free as well if I can finish it) that makes it possible for skeletal meshes to automatically adapt to any environment and interact with each other similar to ICO. IF I do decide to make a version for the marketplace, it won’t be until another 8 months. I also very much prefer this to become something that we as a community can expand upon. I have a version that works a bit different from what I’ve provided you guys but it is entangled in a lot of other code. I am not sure at this time if I will make a more complete version for the marketplace. Once I can get this into Code Spartan’s MMOkit I’ll have the full setup to get into my game. I would like to donate a little mula and say a heart felt thank you.
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On a second note… Would you consider building something that would be released in the Marketplace of UEĪnd third: Do you have someplace to donate to? I have not even see this… but… you have saved me a TON of time and money by doing this. I look forward to merging it w/ Collage Constructed Armor and posting some screenshots. A great start for anyone interested in developing such systems. you either have to package it or press play from within a blueprint file).Īmazing Contribution.
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(If you open the project, pressing “play” won’t do much. ( Character Creator in UE4 - YouTube)ĭropbox - Character Creator.zip - Simplify your life I Recently uploaded a video of a little project I’ve been working on on YouTube. This project was originally created in UE4 4.7.6. I hope it’s useful to you guys and if you decide to improve it, please share the results with everyone in this thread I do “plan” on making more projects freely available in the future. I don’t know if I will improve this project over time or not. (I don’t have a lot of free time on my hands) Note that the logic behind this project is not quite the same as the one in the video as I had to compensate a bit in order to recreate the project in a day instead of multiple weeks. It was the first time for me to do anything in UE4 but apparently people liked it so I decided to make a version for people to download.
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